Arcane icon
ROTATIONFORGE DATABASE
Arknights: Endfield Operator

ArcaneRotation Guide

★★★★★★

Arcane Rotation Overview

Skill order, resource timing and combo requirements from the current database entry.

Database order

Skill order

Artillery Interdiction → Jadecrushing Grid → Yinglung Stance IV → Gloompurge → +1 more

Resource planning

Timing & Costs

Stored cooldowns range from 13 to 20 seconds. Listed Battle Skill SP costs are 100. The listed Ultimate Energy cost is 100.

Setup requirements

Combos & Effects

Yinglung Stance IV requires Nature Infliction, 2 Heat Infliction stacks, 2 Cryo Infliction stacks, or 2 Electric Infliction stacks. Visible effects in the kit include Nature Infliction, Imprisonment, and Arts Susceptibility. Listed buffs include Gloompurger Array.

Arcane Attributes

Values shown at Level —
HP
ATK
Strength
Agility
Intellect
Will

About Arcane

Arcane is a 6-star Nature Caster operator using Arts Unit. Key listed skills include Jadecrushing Grid, Yinglung Stance IV, and Gloompurge.

BATK timeline

Artillery Interdiction

Total duration5s

Arcane Skills

Artillery Interdiction icon
Final Strike

Artillery Interdiction

Nature

Performs Nature basic attacks. The finisher deals 900% ATK and the controlled Final Strike deals 17 Stagger.

Jadecrushing Grid icon
Battle Skill

Jadecrushing Grid

Energy: 100 Nature

Deals Nature DMG and applies Nature Infliction. Its damage and Pull behavior depend on whether Intellect or Will is higher.

Yinglung Stance IV icon
Combo Skill

Yinglung Stance IV

Cooldown: 13s Energy: 0 Nature

Attribute-dependent Combo Skill. Intellect and Will variants use different trigger sets and imprisonment durations.

Gloompurge icon
Ultimate

Gloompurge

Cooldown: 20s Energy: 100 Nature

Creates Gloompurger Array for 20 seconds. Controlled Final Strikes or Finishers can trigger up to two Cluster Strikes; the second cast becomes Gloompurge Arcana.

Dive Attack icon
Dive Attack

Dive Attack

Nature

Universal Level-12 Dive Attack.